One Person's Opinion
that is Very Good
(Page One)

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Dogasu's Backpack | Pokemon Bashing | One Person's Opinion that is Very Good (Page One)

Part one of an article entitled "One person's opinion that is very good" (seriously!) denouncing all the evils of the franchise and how it's destroying the children.


One person's opinion that is very good:

by Brett Peterson Introduction

The latest game craze among school children these days goes far beyond childish antics. In fact, it's out right dangerous. Do you have any idea what your children are playing with? "Train up a child in the way he should go: and when he is old, he will not depart from it" (Proverbs 22:6).

My son and I were trading the cards and playing the game - I observed groups of children role playing the Pokemon characters for a period of 4 months - I watched the anime (cartoons or Japanimation) - and I did extensive research into the subtle influences on the whole Pokemon world before I wrote this paper. It is out of much prompting that I finished this and I pray it helps many of you make an informed decision about whether or not Pokemon is a game that you want your children playing with.

Pokemon is the result of influences that are completely mystical. These are just to name a few: Buddhist Mysticism, Hinduism, meditation rituals, Egyptian Book of the Dead, Book of Tao, the Analects of Confucius, the Gita, the I Ching, The Tibetan Book of the Dead: All These Philosophies influenced Pokemon! 
C.G. Jung summarizes all these philosophies in his theory of 'collective unconsciousness, & he assures his followers of the congeniality with occultic energy sciences and the evolutionary into the water energy, fire energy, leaf energy, and wind energy you can achieve spiritual enlightenment and success - all of which are incorporated in Pokemon.  Jung draws upon Oriental conceptions of consciousness to broaden the concept of "projection": Not only the "wrathful" demons/monster (pocket monsters) but also the "peaceful" deities/spirits (pika-chu's) are conceived as animal projections of the human psyche - the fundamental Pokemon!

Study Ephesians 5:8-17


In the Tibetan tradition life is a sort of 'game', and they state that each of the levels of game-existence is associated with a particular color and also certain geographical symbols. Note the energy cards in Pokemon have colors and elements that also refer powers and positions. In Tibetan teaching, each person (trainer of projections) has to learn to decode his own internal road map. The Tibetan indicators may be used as a starting point. The purpose is clear: one should follow the signs of the three higher types and shun those of the three lower. One should follow light and pleasant visions and shun dark and dreary ones. Look at the Pokemon cards - both are represented and role-played by our children.

Sorcery is based on the mystical and ethical teachings of the Tao (pronounced "dow." All powers and creatures receive their strength by the five elements: fire, water, air or wind, soil, and the void. They teach that these powers can be manipulated by magic. Recently I observed a group of children who were role-playing Pokemon. They were making evil faces and chanting their Pokemon character names over and over! One three year old was chasing another boy almost trance like in expression saying in a deep raspy voice, 'bulbasore attack, bulbasore, bulbasore.'

They are, in a very conservative and innocent way, doing what members deep into the occult practice regularly - meditating and projecting their spirits just like practitioners of the occult!  I don't believe the children themselves are doing this as they play,
but for some of the children they are feeding the methodology into their minds and creating a desire for that kind of power. I don't know if the writers of the game intended to indoctrinate children into mysticism or new age believe systems or the occult - but too many aspects of Pokemon do just that - and this can not be ignored. 

In Shinto, the spirits or Kami's can be summoned, can be the agents of possession as in Shamantic possession trance rituals, and can be utilized to aid in protection and fighting off evil K pe of teaching in Shinto and is very evident in Pokemon)!  Shinto teaches that all such natural features were felt to have a god behind their power. Many Shinto beliefs were incorporated into Japanese Buddhist practices after its introduction in the 6th century. Just as they believe in evolution and re-incarnation, these very ideas are manifest in Pokemon. 

Some of the cards show creatures associated with Satan (dragons, ghosts, wizards, etc) and are typical examples of the dark side of Pokemon. Haunter, an evolved spirit can hypnotize and has 'dream eater' power (powered by the purple Pokemon energy cards which is the psychic energy). This power lets him drain the energy from his opponents.  Some eastern and New age philosophies teach this principal and call spirits that can do this 'energy vampires'.

This is just the tip of the iceberg! The Pokemon game contains many typologies manifest in the cards that reflect the philosophies of Shinto with mystic Buddhism, in addition to many other beliefs. Kadabra, above on the right, evolved from Abra. Both have demonic powers.


"And as it is appointed unto men once to die, but after this the judgment" (Hebrews 9:27). 

In Pokemon, the monsters actually die to their old self and evolve into the new, more powerful Pokemon. This is the teaching of eastern mystery religions and is spelled out in the Egyptian book of the Dead and other occult religions.  In one Pokemon episode, Bulbasore did not want to evolve - some feel this means to just 'grow up' - but the idea is to go through a substantial change and it is even suggested that the Pokemon 'looses' its former self or in a way dies to his current psyche - a typical example of Pokemon and it's occultic influence.  The Pokemon evolve and take on new characteristics and one (Evee) can evolve into one of two completely different Pokemon, which indicates a complete change as I have asserted.  Children are subtly being indoctrinated in the theory of evolution and mysticism in the Pokemon game. At this level, you will teach your children that God created the world, and the world will tell your children that we evolved from Apes, and they will be so familiar with evolution that they will instinctively believe that un-provable theory! 

On a side note, the latest theory of evolution is not survival of the fittest (this is simply adaptation within a species), but 'punctual equilibrium' - species changed spontaneously with no evolutionary steps (which is what Pokemon do). 

What other influences are evident in Pokemon? It gets more unbelievable and shocking as you read on! Wicca, Witchcraft, Paganism, Satanism, 'New Age', and other occultic influences in 'Pokemon'  Lets look at what these religions teach and a short history. Remember - Pokemon's energy is derived from earth, water, fire, lightening, etc. - and the 'pocket monsters' are part of a universal whole.  First - do you really believe there is power in the occultic? 

Study Carefully 2 Chronicles 33:6

These are real powers that have one intention - to keep you from knowing God and experiencing His plan and will for your life! Any game, cartoon, etc. that even hints at occultic practice is dangerous!  Wicca, or Witchcraft is a popular and fast growing religious practice all over the world today.  Most Witches/Warlocks consider their practice something that is learned by experience - not by books. They go through many incredible rituals to become powerful in the 'craft'. Pokemon trainers must go through a lot of training and ritual type actions to become 'Master Trainers', with the ability to control the Pokemon and their powers. 

Pagans use earthly powers and demonic spirits, shamans use animal spirits - their minds are set on the flesh - the Bible says the mind set on the flesh is death!




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